Kit van de Bunt | Blog

Music Visualization Shader V2

No Comments - 07 Jun 2015

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In this post I want to explain more about The music visualization shader I am using in my current free time project Velocity VX.

I decided to put it in shadertoy for fun. But I came across some other nice music visualizers in shadertoy and I am probably going to rewrite mine in Unity now.

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CG Music Visualization Shader in Unity

No Comments - 10 Dec 2014

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This is a shader I made in unity that uses unity's AudioSource.GetSpectrumData function, and a color of a texture(witch I call a music map) to animate.

I came up with this when I was watching a video off Wipeout HD zone. And I really wanted to try this. So I directly suggested this idea to my project group to use it in a race game we are currently making. But they were not convinced so I made a demo to convince them.

We are now going to use this in our project so I am probably going to improve it. This version supports a base texture normal, illumination, specular and music maps. and it uses a 1x255 texture generated by C# to transport the data to the shader.

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