Sub Defense

  • Sub Defense screenshot - Kit van de Bunt
  • Description:

    A underwater tower defence/shooter. Mutated fish are attacking the base and you have to stop them by building towers,placing mines and shooting.

    My Contributions:

    My Major contribution were the player mechanics, enemy behaviour, tower behaviour, gui and most particle effects. The ItemManager is probably the most important script I wrote. I also made different versions of the player movement script until I found something that I and the rest of my team liked. But the most complicated piece of script I wrote is the probably the tower rotation. It estimates a position to shoot at Because the bullets are not fast enough to shoot at the current target position. I ported the game to psvita in my free time.

    Info:

    Name: Sub Defense
    Production Time: 5 weeks
    Date: January 2014
    Engine/language: Unity3d/C#
    Platforms: PC, PSVITA

    Team:

    Kit van de Bunt programmer
    Ted de Vos programmer
    Joppe Min artist
    Sophia Mendoza artist
    Daniel Hoefsloot artist
    Vince van de Wijngaard artist
  1. QSource Code
  2. Play Game