Terrain Generation

  • terain generation screenshot - Kit van de Bunt
  • terain generation screenshot - Kit van de Bunt
  • Description:

    Terain generatin using libnoise, shaderforge and Unity.

    My Contributions:

    Info:

    Name: Terrain generation
    Production Time: 2weeks(free time)
    Date: July/August 2015
    Engine/language: Unity3d/C#
    Platforms: PC
    Tools: shaderforge
    Libraries: libnoise

    Team:

    Kit van de Bunt programmer
  1. QSource Code
  2. Play Game