RTS PSVita (A* Patfinding)
This is a Rts kind off game. We had a month to finish this project, which we knew probably wasn't going to be enough to create the game we did like to make, but we wanted to try anyway. At the end we didn't succeed in creating a compleet game but I learned alot and had fun. One of the things I learnd was A* pathfinding. I also learned how to do lost of isometric calculations and interactions. And I created A simple GUI system witch works with anchors and scaling.
Name: rts psvita Production Time: 4 weeks Date: January 2014 Engine/language: Unity3d/C# Platforms: PC, PSVita
Kit van de Bunt programmer Ted de Vos programmer Jeremy Bond programmer Maarten Kemp artist Iris van der Velden artist