RTS PSVita (A* Patfinding)
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Description:
This is a Rts kind off game. We had a month to finish this project, which we knew probably wasn't going to be enough to create the game we did like to make, but we wanted to try anyway. At the end we didn't succeed in creating a compleet game but I learned alot and had fun. One of the things I learnd was A* pathfinding. I also learned how to do lost of isometric calculations and interactions. And I created A simple GUI system witch works with anchors and scaling.
Info:
Name: | rts psvita |
Production Time: | 4 weeks |
Date: | January 2014 |
Engine/language: |
Unity3d/C#
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Platforms: |
PC, PSVita
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Team:
Kit van de Bunt |
programmer |
Ted de Vos |
programmer |
Jeremy Bond |
programmer |
Maarten Kemp |
artist |
Iris van der Velden |
artist |
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- QSource Code
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